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wellnair's virtual-reality [60 articles]

当前文献位于 wellnair's 文献库 标签分类为 virtual-reality. You can also see everyone's virtual-reality.
  • Advances in the application of information technology to sport performance
    Journal of Sports Sciences, Vol. 20, No. 10. (2002), pp. 755-769.
    by Dario G Liebermann, Larry Katz, Mike D Hughes, Roger M Bartlett, Jim Mcclements, Ian M Franks
  • The quest for low latency
    (2004)
    by N Lago, F Kon
    posted to latency music virtual-reality by wellnair on 2008-06-06 14:36:36 as ** along with 1 group Virtual_Reality
  • Computational Requirements and Synchronization Issues for Virtual Acoustic Displays
    Presence: Teleoperators and Virtual Environments, Vol. 7, No. 4. (August 1998), pp. 396-409.
    by Nadine Miner, Thomas Caudell
    posted to acoustics latency sound synchronization virtual-reality by wellnair on 2008-06-04 16:56:15 as **
  • notes On consistency and network latency in distributed interactive applications: a survey--part I
    Presence: Teleoperators and Virtual Environments, Vol. 15, No. 2. (April 2006), pp. 218-234.
    by Declan Delaney, Tomás Ward, Seamus Mcloone
    posted to latency network virtual-reality by wellnair on 2008-06-04 15:52:07 as **
  • Managing latency in complex augmented reality systems
    (1997)
    by Marco C Jacobs, Mark A Livingston, Andrei State
  • High resolution virtual reality
    SIGGRAPH Comput. Graph., Vol. 26, No. 2. (July 1992), pp. 195-202.
    by Michael Deering
    posted to latency virtual-reality by wellnair on 2008-06-04 13:35:05 as ** along with 1 group Virtual_Reality
  • Post-Stroke Rehabilitation with the Rutgers Ankle System: A Case Study
    Presence: Teleoperators and Virtual Environments, Vol. 10, No. 4. (August 2001), pp. 416-430.
    by Judith E Deutsch, Jason Latonio, Grigore C Burdea, Rares Boian
  • Head motion and latency compensation on localization of 3D sound in virtual reality
    (1997), pp. 15-20.
    by Jiann-Rong Wu, Cha-Dong Duh, Ming Ouhyoung, Jei-Tun Wu
  • Synchronization in virtual realities
    Presence: Teleoperators and Virtual Environments, Vol. 1, No. 1. (1992), pp. 139-144.
    by Martin Friedmann, Thad Starner, Alex Pentland
  • notes Real handball goalkeeper vs. virtual handball thrower
    Presence: Teleoperators and Virtual Environments, Vol. 12, No. 4. (August 2003), pp. 411-421.
    by Benoit Bideau, Richard Kulpa, Stéphane Ménardais, Laetitia Fradet, Franck Multon, Paul Delamarche, Bruno Arnaldi
  • Presence in virtual environments as a function of visual and auditory cues
    (1995)
  • On temporal-spatial realism in the virtual reality environment
    (1991), pp. 19-25.
    by Jiandong Liang, Chris Shaw, Mark Green
  • Combining Immersive Virtual Environments with Robot-Aided Gait Training
    (2007), pp. 421-424.
    by Lars Lünenburger, Mathias Wellner, Raphael Banz, Gery Colombo, Robert Riener
  • A rehabilitation tool for functional balance using altered gravity and virtual reality
    Journal of NeuroEngineering and Rehabilitation, Vol. 4, No. 1. (2007)
    by Lars IE Oddsson, Robin Karlsson, Janusz Konrad, Serdar Ince, Steve R Williams, Erika Zemkova
  • Hand-held windows: towards effective 2D interaction in immersive virtual environments
    Virtual Reality, 1999. Proceedings., IEEE (1999), pp. 205-212.
    by RW Lindeman, JL Sibert, JK Hahn
  • Use of Virtual Environments in Motor Learning and Rehabilitation
    (2002)
    by Maureen K Holden, Emanuel Todorov
    edited by Kay M Stanney
  • Research on Presence in Virtual Reality: A Survey
    Cyberpsychology and Behavior, Vol. 4, No. 2. (2001), pp. 183-201.
    by Martijn J Schuemie, Peter van der Straaten, Merel Krijn, Charles A van der Mast
  • Physiological measures of presence in stressful virtual environments
    (2002), pp. 645-652.
    by Michael Meehan, Brent Insko, Mary Whitton, Frederick P Brooks
  • Phantom-based multimodal interactions for medical education and training: the Munich knee joint simulator
    Information Technology in Biomedicine, IEEE Transactions on, Vol. 8, No. 2. (2004), pp. 208-216.
  • Evaluation of Auditory and Visual Feedback on Task Performance in a Virtual Assembly Environment
    Presence: Teleoperators and Virtual Environments, Vol. 15, No. 6. (2006), pp. 613-626.
    by Y Zhang, T Fernando, H Xiao, Arl Travis
  • notes A Virtual Presence Counter
    Presence: Teleoperators and Virtual Environments, Vol. 9, No. 5. (2000), pp. 413-434.
    by M Slater, A Steed
  • notes A Survey of Usability Evaluation in Virtual Environments: Classification and Comparison of Methods
    Presence, Vol. 11, No. 4. (2002), pp. 404-424.
    by Doug A Bowman, Joseph L Gabbard, Deborah Hix
  • Real and Illusory Interactions Enhance Presence in Virtual Environments
    Presence, Vol. 11, No. 4. (2002), pp. 425-434.
    by Holger Regenbrecht, Thomas Schubert
  • Presence of Mind... a reaction to Thomas Sheridan's "Musings on Telepresence"
    Presence: Teleoperators and Virtual Environments, Vol. 5, No. 2. (1996), pp. 247-259.
    by SR Ellis
  • Depth of Presence in Virtual Environments
    Presence: Teleoperators and Virtual Environments, Vol. 3.2 MIT Press (1994), pp. 130-144.
    by M Slater, M Usoh, A Steed
  • What's real about virtual reality?
    Computer Graphics and Applications, IEEE, Vol. 19, No. 6. (1999), pp. 16-27.
    by FP Brooks
  • Virtual Reality Technology, Second Edition with CD-ROM
    (16 June 2003)
    by Grigore C Burdea, Philippe Coiffet
  • Virtual reality-enhanced stroke rehabilitation
    Neural Systems and Rehabilitation Engineering, IEEE Transactions on [see also IEEE Trans. on Rehabilitation Engineering], Vol. 9, No. 3. (2001), pp. 308-318.
    by D Jack, R Boian, AS Merians, M Tremaine, GC Burdea, SV Adamovich, M Recce, H Poizner
  • Natural Problems for Stereoscopic Depth Perception in Virtual Environments
    Vision Research, Vol. 35, No. 19. (1995), pp. 2731-2736.
    by John P Wann, Simon Rushton, Mark Mon-Williams
  • The effects of visual depth and eccentricity on manual bias, induced motion, and vection.
    Perception, Vol. 22, No. 8. (1993), pp. 929-945.
    by FH Previc, M Donnelly
  • notes Obstacle crossing in a virtual environment with the rehabilitation robot Lokomat
    Studies in health technology and informatics, Vol. 125 (March 2007), pp. 497-499.
    by Mathias Wellner, Thomas Thüring, Eldin Smajic, Joachim von Zitzewitz, Alexander Duschau-Wicke, Robert Riener
  • Haptic experimentation on a hybrid active/passive force feedback device
    Robotics and Automation, 2002. Proceedings. ICRA '02. IEEE International Conference on, Vol. 4 (2002), pp. 4217-4222 vol.4.
    by Jinung An, Dong-Soo Kwon
  • Distributed PC-based haptic, visual and acoustic telepresence system-experiments in virtual and remote environments
    Virtual Reality, 1999. Proceedings., IEEE (1999), pp. 118-125.
  • Design, fabrication, and evaluation of a new haptic device using a parallel mechanism
    Mechatronics, IEEE/ASME Transactions on, Vol. 6, No. 3. (2001), pp. 221-233.
    by Jungwon Yoon, Jeha Ryu
  • Analysis of Physiological Responses to a Social Situation in an Immersive Virtual Environment
    Presence: Teleoperators and Virtual Environments, Vol. 15, No. 5. (October 2006), pp. 553-569.
    by Mel Slater, Christoph Guger, Guenter Edlinger, Robert Leeb, Gert Pfurtscheller, Angus Antley, Maia Garau, Andrea Brogni, Doron Friedman
  • Virtual reality-augmented rehabilitation for patients following stroke
    Physical Therapy, Vol. 82, No. 9. (September 2002), pp. 898-915.
    by AS Merians, D Jack, R Boian, M Tremaine, GC Burdea, SV Adamovich, M Recce, H Poizner
  • Stepping Over Virtual Obstacles with an Actuated Gait Orthosis
    (2007), pp. 275-276.
    by Mathias Wellner, Joachim von Zitzewitz, Alexander Duschau-Wicke, Robert Riener
  • Übersteigen von virtuellen Hindernissen mit dem Lokomat
    (2006)
    by Mathias Wellner, Joachim von Zitzewitz, Alexander Duschau-Wicke, Lars Lünenburger, Robert Riener
  • Combining Wave Field Synthesis and Multi-Viewer Stereo Displays
    Virtual Reality Conference, 2006 (2006), pp. 237-240.
  • Entwicklung und Implementierung eines multimodalen Hindernis-Szenarios mit dem Lokomat
    (July 2006)
    by Eldin Smajic, Thomas Thüring
  • Virtual Reality in Sport and Wellness: Promise and Reality
    International Journal of Computer Science in Sport, Vol. 4 (2006), pp. 4-16.
    by Larry Katz, James Parker, Hugh Tyreman, Gail Kopp, Richard Levy, Ernie Chang
  • Stepping over obstacles to improve walking in individuals with poststroke hemiplegia.
    J Rehabil Res Dev, Vol. 41, No. 3A. (May 2004), pp. 283-292.
    by DL Jaffe, DA Brown, CD Pierson-Carey, EL Buckley, HL Lew
  • notes Surround-screen projection-based virtual reality: the design and implementation of the CAVE
    (1993), pp. 135-142.
    by Carolina Cruz-Neira, Daniel J Sandin, Thomas A Defanti
  • Design and development of virtual reality based perceptual-motor rehabilitation scenarios
    Engineering in Medicine and Biology Society, 2004. EMBC 2004. Conference Proceedings. 26th Annual International Conference of the, Vol. 7 (2004), pp. 4852-4855.
    by AA Rizzo, I Cohen, PL Weiss, JG Kim, SC Yeh, B Zaii, J Hwang
  • VR education and rehabilitation
    Commun. ACM, Vol. 40, No. 8. (August 1997), pp. 53-58.
    by Dean P Inman, Ken Loge, John Leavens
  • Using Immersive Technology for Postural Research and Rehabilitation
    Assistive Technology, Vol. 16 (2004), pp. 27-35.
    by EA Keshner, RV Kenyon
  • The effects of field of view size on the control of roll motion
    Systems, Man and Cybernetics, IEEE Transactions on, Vol. 23, No. 1. (1993), pp. 183-193.
    by RV Kenyon, EW Kneller
  • Effects of field of view on balance in an immersive environment
    Virtual Reality, 2001. Proceedings. IEEE (2001), pp. 235-240.
    by HBL Duh, JW Lin, RV Kenyon, DE Parker, TA Furness
  • A treadmill and motion coupled virtual reality system for gait training post-stroke.
    Cyberpsychol Behav, Vol. 9, No. 2. (April 2006), pp. 157-162.
  • notes Transfer of Training from Virtual Reality
    Ergonomics, Vol. 36, No. 7. (1993), pp. 777-784.
    by JJ Kozak, PA Hancock, EJ Arthur, ST Chrysler
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