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Group: SecondLifeResearch - library [37 articles]

小组成员近期录入的文献 SecondLifeResearch 兴趣小组
  • Object-Centered Navigation in Virtual Construction Applications
    (2001)
    by Colette Elcacho, Thomas Dingel, Reinhard Klein
    edited by V Skala
    posted to navigation reality virtual by edteclady to the group SecondLifeResearch on 2006-03-05 07:23:00 as **
  • Virtual Reality as an Innovative Setting for Simulations in Education
    by Bettina Greimel, Anton L Fuhrmann, Et
    posted to education reality virtual by edteclady to the group SecondLifeResearch on 2006-03-05 07:14:05 as ** along with 1 person catkins
  • Visual Triggers: Improving the Effectiveness of Virtual Patient Encounters
    by Kristine E Faculty
    posted to learning reality virtual by edteclady to the group SecondLifeResearch on 2006-03-05 07:01:55 as ** along with 1 person catkins
  • SimHuman: A Platform for Real-Time Virtual Agents with Planning Capabilities
    Lecture Notes in Computer Science, Vol. 2190 (2001), pp. 210-??.
    by Spyros Vosinakis, Themis Panayiotopoulos
    posted to environments immersive technology virtual by edteclady to the group SecondLifeResearch on 2006-03-05 06:58:02 as **
  • The NICE project: Learning together in a virtual world
    (1998)
    posted to education reality virtual by edteclady to the group SecondLifeResearch on 2006-03-05 06:53:42 as ** along with 1 person guymcox
  • Virtual reality and education
    (1993)
    by C Byrne
    posted to education reality virtual by edteclady to the group SecondLifeResearch on 2006-03-05 06:48:29 as **
  • Virtual Reality and Learning Styles
    posted to learning reality styles virtual by edteclady to the group SecondLifeResearch on 2006-03-05 06:30:23 as **
  • Presence, memory and interaction in virtual environments
    International Journal of Human-Computer Studies, Vol. 62, No. 3. (March 2005), pp. 307-327.
    by Alistair Sutcliffe, Brian Gault, Jae-Eun Shin
  • Immersion in the virtual environment: The effect of a musical score on the video gaming experience.
    (2004)
    by SD Lipscomb, SM Zehnder
  • Paying attention to adult learners online: The pedagogy and politics of community
    Computers and Composition, Vol. 23, No. 1. (2006), pp. 32-48.
    by Kristine Blair, Cheryl Hoy
    posted to no-tag by sierracathy to the group SecondLifeResearch on 2006-02-23 03:31:29 as *** along with 1 person rickl
  • The ideal online course
    British Journal of Educational Technology, Vol. 31, No. 3. (July 2000), pp. 229-241.
  • Building Virtual Communities : Learning and Change in Cyberspace (Learning in Doing: Social, Cognitive & Computational Perspectives)
    (08 July 2002)
  • Designing for Change in Networked Learning Environments (Computer-Supported Collaborative Learning Series)
    (30 June 2003)
    by Barbara Wasson, Sten Ludvigsen, Ulrich Hoppe
  • Nanyang Technological University virtual campus [virtual reality project]
    Computer Graphics and Applications, IEEE, Vol. 24, No. 6. (2004), pp. 6-8.
    by A Sourin
    posted to no-tag by sierracathy to the group SecondLifeResearch on 2006-02-21 03:57:21 as **
  • User interfaces for self and others in Croquet learning spaces
    Creating, Connecting and Collaborating through Computing, 2005. C5 2005. Third International Conference on (2005), pp. 3-10.
  • User interfaces for places and things in Croquet learning spaces
    Creating, Connecting and Collaborating through Computing, 2005. C5 2005. Third International Conference on (2005), pp. 11-18.
  • Intelligent Virtual Agents for Education and Training: Opportunities and Challenges
    Lecture Notes in Computer Science, Vol. 2190 (January 2001), 15.
    by Jeff Rickel
    posted to no-tag by sierracathy to the group SecondLifeResearch on 2006-02-21 03:52:41 as **** along with 2 people ningwang brent_lance
  • Evaluating Guidelines for Reducing User Disorientation When Navigating in Virtual Environments
    by Tim Marsh, Shamus Smith
    posted to no-tag by edteclady to the group SecondLifeResearch on 2006-02-16 05:50:44 as ** along with 1 person catkins
  • A Conceptual Basis for Educational Applications of Virtual Reality
    (August 1993)
    by William Winn, Human, Washington T Center, University
    posted to education immersive reality virtual by edteclady to the group SecondLifeResearch on 2006-02-10 01:15:08 as ** along with 1 person catkins
  • What does virtual reality need? human factors issues in the design of three-dimensional computer environmentsResearchIndex [NEC Research Institute; CiteSeer]
    WilliamsInternational Journal of Human-Computer Studies, Vol. 44, No. 6. (June 1996), pp. 829-47.
    by Wann
    posted to education environment reality virtual by edteclady to the group SecondLifeResearch on 2006-02-09 07:35:33 as ***
  • Modelling Interaction to Inform Information Requirements in Virtual Environments
    by Kulwinder K Deol, Alistair Sutcliffe, Neil Maiden
    posted to no-tag by edteclady to the group SecondLifeResearch on 2006-02-09 07:30:32 as **
  • A Design Advice Tool Presenting Usability Guidance for Virtual Environments
    by Kulwinder K Deol, Alistair Sutcliffe, Neil Maiden
    posted to educational environment virtual by edteclady to the group SecondLifeResearch on 2006-02-09 07:30:16 as *** along with 1 person rsantana
  • Usability Requirements for Virtual Environments
    by Kulwinder Kaur
    posted to educational environments virtual by edteclady to the group SecondLifeResearch on 2006-02-09 07:28:41 as ***
  • Games, Simulations and Simulation Games : theoretical underpinnings
    (2005)
    by Kaufman David, Renaud Lise, Louise Sauvé
  • The things we learned on Liberty Island: designing games to help people become competent game players
    (2005)
    by Caroline Pelletier, Martin Oliver
  • Spontaneous Communities of Learning: A Social Analysis of Learning Ecosystems in Massively Multiplayer Online Gaming (MMOG) Environments
    (2005)
    by Lisa Galarneau
  • Survey of narrative theories for learning environments
    (2004)
    by Françoise Decortis
  • VEC3D: A 3-D Virtual English Classroom for Second Language Learning
    Advanced Learning Technologies, 2005. ICALT 2005. Fifth IEEE International Conference on (2005), pp. 906-908.
    by Yong-Yuan Lin, Ya-Chun Shih, Mau-Tsuen Yang
  • A survey of current research on online communities of practice
    The Internet and Higher Education, Vol. 4, No. 1. ( 2001), pp. 45-60.
    by Christopher M Johnson
  • Designing Information Spaces: The Social Navigation Approach
    (31 January 2003)
    by Kristina Höök
  • Interfaces for end-user information seeking
    Journal of the American Society for Information Science, Vol. 43, No. 2. (4 January 1999), pp. 156-163.
    by Gary Marchionini
  • Suggestions for new features to support collaborative learning in virtual worlds
    Creating, Connecting and Collaborating through Computing, 2005. C5 2005. Third International Conference on (2005), pp. 127-134.
  • Becoming Virtual: Reality in the Digital Age
    (01 March 1998)
    by Pierre Levy
  • The future of information systems-using social systems to create protocols for the virtual environment (systems analysis through social analysis)
    Engineering and Technology Management, 1996. IEMC 96. Proceedings., International Conference on (1996), pp. 241-246.
    by C Kimble, T Conkar
  • Complexities in the evaluation of distance education and virtual schooling
    posted to education technology virtual by edteclady to the group SecondLifeResearch on 2006-01-23 07:08:25 as ***
  • An Introduction to Database Normalization
    (27 November 2000)
    by WJ Gilmore
    posted to database mysql relational by bdodge to the group SecondLifeResearch on 2005-09-11 16:41:32 as read along with 2 groups ED834 sdl
  • simSchool: The Game of Teaching
    Innovate: Journal of Online Education, Vol. 1, No. 6. (August 2005)
    by M Zibit, D Gibson
    posted to simulation teaching by bdodge to the group SecondLifeResearch on 2005-09-11 16:17:40 as *** along with 2 groups ED834 sdl
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