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作者 Thalmann [49 articles]

当前录入CiteULike中的文献@作者 Thalmann.
  • A Case Study on Human Upper Limb Modelling for Dynamic Simulation.
    Computer methods in biomechanics and biomedical engineering, Vol. 2, No. 1. (1999), pp. 65-82.
    by WALTER Maurel, DANIEL Thalmann
    posted to modelling kinematics arm by peteculmer on 2008-07-02 11:47:52 as read
  • Visual creation of inhabited 3D environments
    The Visual Computer
    by Alejandra García-Rojas, Mario Gutiérrez, Daniel Thalmann
    posted to virtual_environments semantics editor 3d by jsenn on 2008-06-27 09:03:30 as read
  • Standardized Virtual Reality, Are We There Yet?
    (2006), pp. 191-197.
    by Mario, Frederic Vexo, Daniel Thalmann
    posted to virtual_environments semantics by jsenn on 2008-06-25 13:27:22 as read
  • Stepping into Virtual Reality: A Practical Approach
    by Mario Gutierrez, F Vexo, Daniel Thalmann
    posted to virtual_reality book by jsenn on 2008-06-24 16:04:59 as **
  • A rule-based interactive behavioral animation system for humanoids
    Visualization and Computer Graphics, IEEE Transactions on, Vol. 5, No. 4. (1999), pp. 281-307.
    by H Noser, D Thalmann
    posted to no-tag by karmauk on 2008-06-23 19:35:09 as ** along with 1 person and 1 group cerkut contact-id
  • Towards Interactive Real-Time Crowd Behavior Simulation
    Computer Graphics Forum, Vol. 21, No. 4. (2002), pp. 767-775.
    by Branislav Ulicny, Daniel Thalmann
    posted to no-tag by karmauk on 2008-06-21 17:49:49 as **
  • A Model of Human Crowd Behavior: Group Inter-Relationship and Collision Detection Analysis
    (1997), pp. 39-52.
    by SR Musse, D Thalmann
  • Hierarchical model for real time simulation of virtual human crowds
    Visualization and Computer Graphics, IEEE Transactions on, Vol. 7, No. 2. (2001), pp. 152-164.
    by SR Musse, D Thalmann
    posted to no-tag by karmauk on 2008-06-21 17:46:11 as **
  • Nonverbal communication interface for collaborative virtual environments
    Virtual Reality, Vol. 4, No. 1. (29 March 1999), pp. 49-59.
  • Crowd Simulation
    (30 October 2007)
    by Daniel Thalmann, Soraia R Musse
    posted to simulation by carsonr on 2008-06-09 09:42:43 as **
  • Browsing 3D Bookmarks in BED
    by Serge Rezzonico, Daniel Thalmann
    posted to bookmarks 3d by jsenn on 2008-06-06 12:47:15 as read
  • Collision Detection for Deformable Objects
    (2005)
    posted to no-tag by lescha on 2008-06-04 14:45:15 as read
  • The benefits of third-person perspective in virtual and augmented reality?
    (2006), pp. 27-30.
    by Patrick Salamin, Daniel Thalmann, Frédéric Vexo
  • Measuring the Kinetics of Biomolecular Recognition with Magnetic Colloids
    Physical Review Letters, Vol. 100, No. 10. (2008)
    posted to magnetic colloids 2008 by dchen on 2008-05-08 00:02:08 as **
  • Requirements for an architecture for believable social agents
    (2000), pp. 48-49.
    by Anthony Guye-Vuilléme, Daniel Thalmann
    posted to architecture by fheintz on 2008-05-06 17:10:38 as **
  • Groups and crowd simulation
    (2005)
    by Soraia R Musse, Branislav Ulicny, Amaury Aubel, Daniel Thalmann
    posted to no-tag by hardingp to the group Evacuation modelling on 2008-04-28 17:44:37 as ** along with 1 person morris520
  • Prediction and statistics of pseudoknots in RNA structures using exactly clustered stochastic simulations.
    Proc Natl Acad Sci U S A, Vol. 100, No. 26. (23 December 2003), pp. 15310-15315.
  • Demographic History and Genetic Differentiation in Apes
    Current Biology, Vol. 16, No. 11. (6 June 2006), pp. 1133-1138.
    by Anne Fischer, Joshua Pollack, Olaf Thalmann, Birgit Nickel, Svante Paabo
    posted to 2008_gorilla-y by usagi-kirin on 2008-04-01 14:00:49 as **
  • Key-Posture Extraction Out Of Human Motion Data By Curve Simplification
    by Ik S Lim, Daniel Thalmann
  • Key-posture extraction out of human motion data
    Engineering in Medicine and Biology Society, 2001. Proceedings of the 23rd Annual International Conference of the IEEE, Vol. 2 (2001), pp. 1167-1169 vol.2.
    by Ik S Lim, D Thalmann
    posted to key-frame-extraction motion-capture by hp2oo1 to the group Video based Animation for People on 2008-02-21 10:56:10 as **
  • Local and Global Skeleton Fitting Techniques for Optical Motion Capture
    Lecture Notes in Computer Science, Vol. 1537 (1998), pp. 26-??.
    by Marius C Silaghi, Ralf Plänkers, Ronan Boulic, Pascal Fua, Daniel Thalmann
    posted to skeleton by ElQuijote42 on 2008-01-31 14:08:10 as **
  • Interaction in Virtual Worlds: Application to Music Performers
    (2001)
  • Rendering hair using pixel blending and shadow buffers
    The Journal of Visualization and Computer Animation, Vol. 2, No. 3. (1991), pp. 92-97.
    by André M Leblanc, Russell Turner, Daniel Thalmann
    posted to rendering by ignacio on 2008-01-28 17:51:13 as **
  • An Adaptive Spatial Subdivision of the Object Space for Fast Collision Detection of Animated Rigid Bodies
    Computer Graphics Forum, Vol. 14, No. 3. (1995), pp. 259-270.
    by Srikanth Bandi, Daniel Thalmann
    edited by Frits Post, Martin Göbel
    posted to collision detection octree by freyzor on 2008-01-08 17:49:24 as **
  • A model of nonverbal communication and interpersonal relationship between virtual actors A model of nonverbal communication and interpersonal relationship between virtual actors
    Computer Animation '96. Proceedings (1996), pp. 58-67.
    posted to human_expressive_motion by ngoncalves on 2007-12-15 23:05:30 as **
  • The virtual human as a multimodal interface
    (2000), pp. 14-20.
    by Daniel Thalmann
    posted to human by fabianhemmert on 2007-11-12 14:20:16 as **
  • Towards virtual humans in medicine: a prospective view.
    Comput Med Imaging Graph, Vol. 18, No. 2. (r 1994), pp. 97-106.
    posted to embodied_agent emotion by cpc on 2007-10-31 11:15:13 as **
  • The role of virtual humans in virtual environment technology and interfaces
    (2001), pp. 27-38.
    by Daniel Thalmann
    posted to embodied_agent emotion by cpc on 2007-10-31 11:10:45 as **
  • Trotter derivation of algorithms for Brownian and dissipative particle dynamics
    The Journal of Chemical Physics, Vol. 127, No. 12. (2007)
    by Fabrice Thalmann, Jean Farago
    posted to diffusion mathematics molecular_dynamics by sobolevnrm to the group baker-group on 2007-10-04 13:05:35 as read
  • VB2: An Architecture for Interaction in Synthetic Worlds
    (1993), pp. 167-178.
    by Enrico Gobbetti, Jean F Balaguer, Daniel Thalmann
    posted to 3d constraint-based generation by AndyDent on 2007-10-03 06:28:16 as **
  • Virtual Humans' Behaviour: Individuals, Groups, and Crowds
    International Conference on Digital Media Futures (April 1999)
    by Daniel Thalmann, Soraia R Musse, Marcelo Kallmann
    posted to ttm-crd by fommil on 2007-09-14 15:14:25 as ** along with 1 group ThinkTank
  • An Informed Environment Dedicated to the Simulation of Virtual Humans in Urban Context
    Computer Graphics Forum, Vol. 18, No. 3. (1999), pp. 309-318.
    by Nathalie Farenc, Ronan Boulic, Daniel Thalmann
    posted to ttm-crd by fommil on 2007-09-14 14:22:38 as ** along with 1 group ThinkTank
  • Interaction Techniques: 3D Menus-Based Paradigm
    by Patrick Lemoine, Frederic Vexo, Daniel Thalmann
    posted to collaboration collaborative network virtual-reality by lola2k on 2007-09-14 12:55:00 as ***
  • Real-time navigating crowds: scalable simulation and rendering: Research Articles
    Comput. Animat. Virtual Worlds, Vol. 17, No. 3\‐4. (2006), pp. 445-455.
    by Julien Pettré, Pablo, Jonathan Ma\im, Barbara Yersin, Jean-Paul Laumond, Daniel Thalmann
    posted to graphics by carsonr on 2007-09-12 07:28:45 as ****
  • Trotter Derivation of Algorithms for Brownian and Dissipative Particle Dynamics
    (3 Sep 2007)
    by Fabrice Thalmann, Jean Farago
    posted to langevin simulation by Oktoplus on 2007-09-05 14:29:52 as *****
  • Skin Aging Estimation by Facial Simulation
    (1999)
    by Yin Wu, Pierre Beylot, Nadia M Thalmann
    posted to aging face by jaydevm on 2007-08-22 07:37:45 as *****
  • In Search for Your Own Virtual Individual
    Semantic Multimedia (2006), pp. 26-40.
    posted to citeus by RiccardoAlbertoni on 2007-08-20 15:33:19 as ** along with 1 group ImatiGESemantic
  • Crowdbrush: interactive authoring of real-time crowd scenes
    (2004), pp. 243-252.
    by Branislav Ulicny, Pablo, Daniel Thalmann
    posted to crowd by cwr on 2007-07-12 22:02:54 as ** along with 1 person skit
  • Animatable Human Body Model Reconstruction from 3D Scan Data Using Templates
    by Laurent Moccozet, Fabien Dellas, Nadia M Thalmann, Et
    posted to body human model by micha137 on 2007-06-25 10:14:46 as ***
  • Cloth animation with self-collision detection
    (1991)
    by B Lafleur, Magnenat N Thalmann, D Thalmann
    posted to lafleur1 by rio4s on 2007-06-13 19:13:38 as ****
  • Evolutionary identification of cloth animation models
    (1995), pp. 44-54.
    by Jean Louchet, Xavier Provot, David Crochemore
    edited by Dimitri Terzopoulos, Daniel Thalmann
    posted to louchet1 by rio4s on 2007-06-13 19:12:57 as ****
  • Human shoulder modeling including scapulo-thoracic constraint and joint sinus cones
    Computers & Graphics, Vol. 24, No. 2. (April 2000), pp. 203-218.
    by Walter Maurel, Daniel Thalmann
    posted to bone-modeling joints by hurricane on 2007-06-07 14:37:48 as **
  • Controlling virtual humans using pdas
    (2003)
    posted to u-content u-mobility by dhong on 2007-04-21 08:35:00 as **
  • The Complex Evolutionary History of Gorillas: Insights from Genomic Data
    Mol Biol Evol, Vol. 24, No. 1. (1 January 2007), pp. 146-158.
  • Virtual humans: thirty years of research, what next?
    The Visual Computer, Vol. V21, No. 12. (21 December 2005), pp. 997-1015.
    by Nadia Magnenat-Thalmann, Daniel Thalmann
    posted to capsas by cerkut on 2006-12-13 13:16:22 as ** along with 1 group contact-id
  • A Biomechanical Musculoskeletal Model of Human Upper Limb for Dynamic Simulation
    pp. 121-136.
    posted to cs2521 maurel upperlimb by mido on 2006-11-16 01:25:29 as **
  • Behavioral Animation of Autonomous Virtual Agents Helped By Reinforcement
    by Toni Conde, William Tambellini, , Daniel Thalmann
  • Avatar Markup Language
    (2002), pp. 169-177.
    by Sumedha Kshirsagar, Nadia Magnenat-Thalmann, Anthony Guye-Vuill&\#232;me, Daniel Thalmann, Kaveh Kamyab, Ebrahim Mamdani
  • Research issues in the foundations of visualization
    Computer Graphics and Applications, IEEE, Vol. 14, No. 2. (1994), pp. 73-76.
    posted to model visualization by carueda on 2005-09-23 07:19:51 as **
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